
UBISOFT Montréal
2012
Montréal, Quebec, Canada- Architecture for culture, research, sport or leisure
- Division
- Arts Production Centre
In 2012, Ubisoft Montreal and the Bureau du Design de Montréal organized an architectural competition to reinvent the offices of Ubisoft's head office, in the stride of Montreal's affirmation as a UNESCO City of Design.
The purpose of the competition was to offer employees an innovative and dynamic work environment by allowing them to cultivate their creativity both in collaboration and individually.
The original building, located in the heart of Mile End, is a former clothing factory from 1903. The Peck Building has played a crucial role in the development of the neighborhood and continues its legacy by now housing Mile End's largest employer, Ubisoft.
Eleven firms were first approached by a "council committee" and presented their visions. Five finalists were then chosen and developed proposals following the identity, ergonomic and practical guidelines for the future redesign of Ubisoft's offices.
(CCC text)
The purpose of the competition was to offer employees an innovative and dynamic work environment by allowing them to cultivate their creativity both in collaboration and individually.
The original building, located in the heart of Mile End, is a former clothing factory from 1903. The Peck Building has played a crucial role in the development of the neighborhood and continues its legacy by now housing Mile End's largest employer, Ubisoft.
Eleven firms were first approached by a "council committee" and presented their visions. Five finalists were then chosen and developed proposals following the identity, ergonomic and practical guidelines for the future redesign of Ubisoft's offices.
(CCC text)
